6 Books & Counting

The Books

Every story is a new world waiting to be explored. Pick your adventure.

Cover of The Map That Moved
Adventure
Ages 8–12224 pages

The Map That Moved

A treasure hunt that teaches more than geography.

When twelve-year-old Marco discovers an old map hidden inside his grandfather's attic, he sets off on a cross-country adventure that takes him through deserts, mountains, and small towns full of surprises. Along the way, he learns that the greatest treasure isn't always what you're looking for.

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Cover of Professor Pickle's Big Mistake
Humor & Science
Ages 8–12196 pages

Professor Pickle's Big Mistake

Science goes hilariously wrong — and wonderfully right.

Professor Pickle is the world's most enthusiastic scientist — and the world's most accident-prone. When his latest experiment accidentally turns the school cafeteria into a jungle, it's up to his students to reverse the chaos before the principal finds out. Packed with real science facts and laugh-out-loud moments.

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Cover of The Kid Who Asked Why
Inspiring
Ages 9–13208 pages

The Kid Who Asked Why

One question changes everything.

Priya asks "why" about everything — why the sky is blue, why rules exist, why grown-ups sometimes get things wrong. When her relentless curiosity leads her to uncover a mystery at her school, she discovers that asking the right questions is the most powerful thing a kid can do.

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Cover of The Last Lighthouse Keeper
Mystery
Ages 9–13232 pages

The Last Lighthouse Keeper

Some secrets are worth keeping. Some are worth sharing.

When Lily's family moves to a remote island for the summer, she befriends the old lighthouse keeper — a man the whole town seems to have forgotten. Together they unravel a mystery that's been hidden in the lighthouse for over a hundred years, and Lily learns that history is never really gone.

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Cover of Grandpa Knows Best (Usually)
Family & Humor
Ages 7–11180 pages

Grandpa Knows Best (Usually)

Wisdom, chaos, and a very confused dog.

When ten-year-old Sam spends the whole summer with his grandfather, he expects boredom. What he gets instead is a crash course in woodworking, stargazing, terrible jokes, and the kind of life lessons that can't be found in any classroom. A warm, funny story about the bond between generations.

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Cover of The Invention Club
STEM & Teamwork
Ages 8–12214 pages

The Invention Club

Five kids. Zero budget. Infinite ideas.

Five misfit kids form a secret after-school club with one goal: invent something that changes the world. Their ideas range from brilliant to disastrous, but when a local business threatens to shut down the community center, the Invention Club might just have the solution — if they can stop arguing long enough to build it.

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Bringing Books to Classrooms

Grandpa Erv loves visiting schools and libraries. Ask about author visits, bulk orders, and educator resources.

For Schools & Libraries